K’roaa’ka

Ranger 3 (Beast Master) | Grung | Outlander


Combat

HPACSpeedProfInitiativePassive Perception
261725 ft, climb 25 ft+2+312

Heads up Matt

This sheet got rebuilt from phone photos. The numbers are solid but a bunch of your level 3 ranger choices were never written down. Scroll through and fill in the blanks.


Ability Scores

STRDEXCONINTWISCHA
Score12171581310
Mod+1+3+2-1+1+0

Saving Throws

STRDEXCONINTWISCHA
+3+5+2-1+1+0

STR and DEX are proficient (Ranger).


Skills

SkillModSkillMod
Acrobatics (DEX)+3Medicine (WIS)+1
Animal Handling+3Nature (INT)-1
Arcana (INT)-1Perception (WIS)+3
Athletics (STR)+1Performance (CHA)+0
Deception (CHA)+0Persuasion (CHA)+0
History (INT)-1Religion (INT)-1
Insight (WIS)+1Sleight of Hand (DEX)+3
Intimidation (CHA)+0Stealth (DEX)+5
Investigation (INT)-1Survival (WIS)+3

Attacks

WeaponTo HitDamageTypeNotes
Longbow+51d8+3Piercing150/600 ft, ammunition, two-handed, 20 arrows
Shortsword+51d6+3PiercingFinesse, light
Shortsword (offhand)+51d6 / 1d6+3PiercingAdd DEX damage only if Two-Weapon Fighting applies

Armor

ComponentAC
Scale mail14
DEX mod (max +2)+2
Fighting Style?+1
Total17

Which Fighting Style did you pick?

Your AC is 17 in scale mail which only works if you took Defense (+1 AC). If you took Archery or Two-Weapon Fighting instead, the AC math doesn’t add up and we need to figure out where the extra +1 is coming from.


Proficiencies

  • Armor: Light, Medium, Shields
  • Weapons: Simple, Martial
  • Tools: None listed
  • Languages: Common, Grung

You need to fill in your ranger choices

At level 3 you should have a Favored Enemy, a Natural Explorer terrain, a Fighting Style, 3 known spells, and Primeval Awareness. None of that is written down anywhere on your sheet. We need all of it.

Where's your beast companion?

You’re a Beast Master. That’s the whole point of the subclass. We need the companion’s species, AC, HP, attack, skills, and how commanding it works. This is the biggest thing missing from your sheet right now.

Your Passive Perception doesn't match

Your Perception is +3 so passive should be 13, but the sheet says 12. One of those is wrong. Double check which.


Limited Features

FeatureMaxRecharge
Spell Slots (1st)3Long Rest
Primeval AwarenessSpell slotsLong Rest
Poisonous SkinDC 12On contact
Water Immersion1 hour dailyDaily

Spellcasting

WIS | DC 11 | Attack +3 | 3 slots (1st level) | 3 spells known

You need to pick 3 ranger spells

Level 3 ranger knows 3 spells. Nothing was written on your sheet. Rangers learn spells permanently (swap one at level-up), so pick 3 from the ranger list. Good starters: Hunter’s Mark, Cure Wounds, Goodberry, Absorb Elements, Ensnaring Strike.

Ranger Spells

  • Not listed on the photo
  • Rangers know spells rather than preparing them daily

Racial Traits

  • Amphibious - can breathe air and water
  • Poison Immunity - immune to poison damage and the poisoned condition
  • Poisonous Skin - direct skin contact or grappling triggers a DC 12 CON save against poison
  • Standing Leap - exceptional vertical and horizontal jumping
  • Water Dependency - must immerse in water for at least 1 hour per day or gain exhaustion

Class Features

Ranger

  • Favored Enemy — pick a creature type. You get advantage on Survival checks to track them and INT checks to recall info about them.
  • Natural Explorer — pick a terrain type. You’re an expert in that environment (can’t get lost, find more food, etc.)
  • Fighting Style — probably Defense (+1 AC) based on your numbers, but confirm it
  • Spellcasting - 3 known spells, 3 first-level slots
  • Primeval Awareness - spend a spell slot to sense specific creature types nearby

Beast Master (Level 3)

  • Ranger’s Companion — pick a beast of CR 1/4 or lower. It acts on your turn, you command it with your action. This is the core of your build, fill it in.

Personality

  • Traits: Not written on the sheet
  • Ideals: Not written on the sheet
  • Bonds: Not written on the sheet
  • Flaws: Not written on the sheet