The Plane of Vitas Nova
D&D campaign wiki — world lore, religions, and characters.
Continents
- Greno — the largest and most diverse continent
- Hogarth — densely populated, center of civilization and commerce
- Mara — distant, frozen, largely unexplored
Religions
- Congregation-of-Elythrael — virtue, redemption, and angelic grace
- Cult-of-Bazeel — chaos, vengeance, and infernal rebirth
- Tribe-of-Dominae — martial honor and strength through combat
- Temple-of-Kezmet — fate, fortune, and the flip of a coin
- Herd-of-Amareses — harvest, renewal, and the cycle of nature
Characters
- Dorian-Oric — Dustin’s Artificer / Battle Smith
World Notes
- Magic exists throughout the world; minor magic is common, powerful magic is rare and regarded with awe
- Major factions include the Paladins of Elythrael, the Cult of Bazeel, the warrior tribes of Dominae, and the Carnival of Hijeanx
- At the center of all belief is The Creator — origin of gods, mortals, and the planes
- The Celestial Domain is where Elythrael and the faithful reside; the Domain of the Damned is where Bazeel and his followers dwell