Tharion Papadakis
Cleric 3 (War Domain) | Tiefling | Acolyte
Combat
| HP | AC | Speed | Prof | Initiative | Passive Perception |
|---|---|---|---|---|---|
| 23 | 16 | 30 ft | +2 | +0 | 12 |
Where's your shield?
You start with one and you’re proficient. Chain mail + shield puts you at AC 18 instead of 16. Two-handing the warhammer only gets you +1 average damage (1d10 vs 1d8). That +2 AC is way more valuable right now. Deliberate choice or did you just forget you have it?
Ability Scores
| STR | DEX | CON | WIS | INT | CHA | |
|---|---|---|---|---|---|---|
| Score | 14 | 10 | 13 | 15 | 13 | 10 |
| Mod | +2 | +0 | +1 | +2 | +1 | +0 |
Saving Throws
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +2 | +0 | +1 | +1 | +4 | +2 |
WIS and CHA are proficient (Cleric).
Skills
| Skill | Mod | Skill | Mod | |
|---|---|---|---|---|
| Acrobatics (DEX) | +0 | Medicine (WIS) | +4 | |
| Animal Handling (WIS) | +2 | Nature (INT) | +1 | |
| Arcana (INT) | +1 | Perception (WIS) | +2 | |
| Athletics (STR) | +2 | Performance (CHA) | +0 | |
| Deception (CHA) | +0 | Persuasion (CHA) | +0 | |
| History (INT) | +1 | Religion (INT) | +3 | |
| Insight (WIS) | +4 | Sleight of Hand (DEX) | +0 | |
| Intimidation (CHA) | +0 | Stealth (DEX) | +0 | |
| Investigation (INT) | +1 | Survival (WIS) | +2 |
Proficient: Insight, Medicine (Cleric), Religion, one more from Acolyte (likely History or Persuasion, but neither shows proficiency on the sheet).
You're missing a skill proficiency
Acolyte gives you Insight + Religion. Cleric gives you 2 more from History, Insight, Medicine, Persuasion, or Religion. You’ve got Medicine marked, but that’s only 3 total. You should have 4. Pick another one from the Cleric list.
Attacks
| Weapon | To Hit | Damage | Type | Notes |
|---|---|---|---|---|
| Warhammer | +4 | 1d10+2 | Bludgeoning | Versatile (two-handed). STR. |
| Warhammer (with shield) | +4 | 1d8+2 | Bludgeoning | One-handed + shield for AC 18. |
| Sacred Flame | DC 12 | 1d8 | Radiant | 60 ft, DEX save. No attack roll. |
Armor
| Component | AC |
|---|---|
| Chain Mail | 16 |
| Shield (if equipped) | +2 |
| Total (no shield) | 16 |
| Total (with shield) | 18 |
Chain mail gives stealth disadvantage. War Domain grants heavy armor proficiency.
Proficiencies
- Armor: Light, Medium, Heavy (War Domain), Shields
- Weapons: Simple, Martial (War Domain)
- Tools: None
- Languages: Common, Infernal (Tiefling), two from Acolyte
Which Acolyte languages?
Acolyte gives you two extra languages. Not on your sheet yet. Celestial would make sense given your devotion to Elythrael. What’s the second?
Limited Features
| Feature | Max | Recharge |
|---|---|---|
| War Priest (bonus action attack) | 2 | Long Rest |
| Channel Divinity | 1 | Short Rest |
| Hellish Rebuke (2nd level) | 1 | Long Rest |
Spellcasting
WIS | DC 12 | Attack +4 | 4 slots (1st) + 2 slots (2nd)
Prepares 5 spells per day (WIS mod 2 + Cleric level 3). Domain spells are always prepared and don’t count against this limit.
Cantrips
- Guidance — touch, +d4 to one ability check
- Sacred Flame — 60 ft, DEX save, 1d8 radiant
- Mending — touch, repair a break or tear in an object (1 minute)
- Thaumaturgy — (Tiefling) minor magical effects: voice booms, flames flicker, eyes glow, ground trembles
War Domain Spells (always prepared, free)
1st level:
- Divine Favor — bonus action, +1d4 radiant to weapon attacks. Concentration.
- Shield of Faith — 60 ft, +2 AC for up to 10 min. Concentration.
2nd level:
- Spiritual Weapon — bonus action, summon spectral weapon that attacks each turn. No concentration.
- Magic Weapon — touch, weapon becomes +1 magical. Concentration.
Prepared Spells (5 slots, chosen from full Cleric list)
- Bless — 30 ft, up to 3 creatures, +d4 to attack rolls and saves. Concentration.
- Cure Wounds — touch, 1d8+2 healing
- Healing Word — 60 ft, 1d4+2 healing as a bonus action
- Zone of Truth — 15 ft radius, WIS save or can’t lie. 10 minutes.
- (one more slot available)
Heads up on concentration
Bless, Divine Favor, Shield of Faith, and Magic Weapon are all concentration. You can only hold one at a time. Bless is almost always the move since it helps the whole party. Also with only +1 CON saves you’re going to drop concentration a lot. Just be ready for that.
You've got room for one more prepared spell
You can prepare 5 spells plus your 4 domain spells. Only 4 are on your sheet right now. Pick another one. Good options: Command, Guiding Bolt, Sanctuary, or Inflict Wounds.
Racial (Tiefling, Infernal Legacy)
- Hellish Rebuke (1/day, 2nd level) — reaction when you take damage, 2d10 fire to the attacker (DEX save, DC 10 since CHA +0). Uses no spell slots.
Hellish Rebuke DC is only 10
Your CHA is +0 so the save DC is just 10. Most things are going to save against that pretty easily. Still free damage though, half on a success, so use it when you get hit hard. Just don’t expect the full 2d10 to land often.
Class Features
Cleric
- Spellcasting — WIS-based prepared caster. Access to full Cleric spell list each morning.
- Channel Divinity (1/short rest) — choose one:
- Turn Undead — each undead within 30 ft makes WIS save or flees for 1 minute
- Guided Strike — +10 to one attack roll. Declared after the roll, before the DM says if it hits. This is your “I need this to land” button.
War Domain
- War Priest — when you take the Attack action, make one weapon attack as a bonus action. 2 uses per long rest (WIS mod).
- Heavy Armor + Martial Weapons — proficiency from domain, not base Cleric.
Tiefling Traits
- Darkvision — 60 ft
- Hellish Resistance — resistance to fire damage
- Infernal Legacy — Thaumaturgy cantrip; Hellish Rebuke 1/day at 3rd level (2nd level cast, CHA-based)
Starting Equipment
From Cleric + Acolyte:
- Warhammer (War Domain martial proficiency)
- Chain mail (War Domain heavy armor proficiency)
- Shield (Cleric starting equipment)
- Light crossbow + 20 bolts OR a simple weapon
- Priest’s pack OR explorer’s pack
- Holy symbol (shield emblem or worn)
- Prayer book or prayer wheel (Acolyte)
- 5 sticks of incense, vestments, common clothes
- Belt pouch with 15 gp
Did you pick a crossbow or simple weapon?
You get either a light crossbow + 20 bolts or any simple weapon from starting gear. It’s not on your sheet. With DEX +0 the crossbow is only +2 to hit but it’s still a ranged option for when Sacred Flame won’t work (targets behind cover get advantage on the DEX save).
What's your holy symbol look like?
Amulet, emblem on the shield, or something else? Elythrael’s symbol is a shield with two angelic wings. Having it as an emblem on your actual shield would be thematic and keeps a hand free for casting.
Personality
- Traits: Bold, loud, confident. Speaks of destiny. Bears the symbol of Elythrael proudly. Performatively righteous. 18 years old and has never seen real battle.
- Ideals: True power comes from virtue and faith. Strength must serve a purpose.
- Bonds: The Congregation of Elythrael. His father Stergos (mercenary). His mother’s teachings.
- Flaws: Faith is loud enough to drown out the doubt underneath. Refuses to face the fear that belief alone won’t be enough.