Thornhollow Market — Store Table

Prices for the stalls at the Greenway Market. Practical trade town, not a magic shop. Metalwork is good here (Ironwright Compact territory). Salvage items occasionally show up from the Thorndeep or upriver ruins.


General Goods — Greel’s Provisions

ItemPriceNotes
Backpack2 gpLeather, sturdy
Bedroll1 gpWool-lined
Blanket5 sp
Candles (10)1 sp
Chain (10 ft)5 gpIron, locally forged
Chalk (10 pieces)1 sp
Climber’s kit25 gpPitons, boot tips, gloves
Crowbar2 gpIronwright quality
Flask (empty)2 cp
Grappling hook2 gp
Hammer1 gp
Healer’s kit5 gp10 uses
Hempen rope (50 ft)1 gp
Ink (1 oz bottle)10 gp
Ink pen2 cp
Lamp, hooded5 gp
Lantern, bullseye10 gp
Lock10 gpIronwright made, good quality
Manacles2 gp
Mess kit2 sp
Mirror, steel5 gp
Oil (flask)1 sp
Paper (10 sheets)2 gp
Pitons (10)5 sp
Pouch5 sp
Rations (1 day)5 spDried meat, hard bread, nuts
Sack1 cp
Sealing wax5 sp
Shovel2 gp
Signal whistle5 cp
Soap2 cp
Spikes, iron (10)1 gp
Tinderbox5 sp
Torch (5)5 cp
Waterskin2 sp
Whetstone1 cp

Outdoor / Fishing Stall

ItemPriceNotes
Fishing tackle1 gpRod, line, hooks, bobbers, bait
Fishing net1 gp5x5 ft
Hunting trap5 gpSteel jaw
Tent, two-person2 gpCanvas, pole frame
Block and tackle1 gp
Bucket5 cp
Barrel (empty)2 gpGood for water storage (Grung soak)
Cooking pot, iron2 gpCampfire-ready
Spice pouch3 spSalt, pepper, dried herbs
Dried fish (5 days)2 gpRiver catch, smoked
Bait jar1 spWorms and grubs
Traveler’s cookware set5 gpPot, pan, utensils, carry bag
Compass15 gpRare here, imported from Gilded Realm

Weapons — Market Stall (Common)

WeaponPriceDamageProperties
Dagger2 gp1d4 piercingFinesse, light, thrown (20/60)
Handaxe5 gp1d6 slashingLight, thrown (20/60)
Javelin5 sp1d6 piercingThrown (30/120)
Light crossbow25 gp1d8 piercingAmmunition, loading, two-handed
Crossbow bolts (20)1 gp
Arrows (20)1 gp
Shortbow25 gp1d6 piercingAmmunition, two-handed
Quarterstaff2 sp1d6 bludgeoningVersatile (1d8)
Spear1 gp1d6 piercingThrown (20/60), versatile (1d8)
Sling1 sp1d4 bludgeoningAmmunition
Sling bullets (20)4 cp

Armor & Protection — Market Stall

ArmorPriceACProperties
Padded5 gp11 + DexDisadvantage on Stealth
Leather10 gp11 + Dex
Studded leather45 gp12 + DexIronwright quality
Hide10 gp12 + Dex (max 2)
Chain shirt50 gp13 + Dex (max 2)Ironwright quality
Shield, wood5 gp+2 AC
Shield, iron10 gp+2 ACIronwright quality

Ironwright Compact — Guild Workshop Goods

Higher quality, slightly marked up. Dorian’s home turf.

ItemPriceNotes
Smith’s tools20 gpFull set, Ironwright stamped
Tinker’s tools50 gpFine set
Thieves’ tools25 gpNot advertised openly
Carpenter’s tools8 gp
Leatherworker’s tools5 gp
Mason’s tools10 gp
Alchemist’s supplies50 gpBasic glassware and reagents
Herbalism kit5 gp
Navigator’s tools25 gpImported
Ball bearings (bag of 1000)1 gp
Caltrops (bag of 20)1 gp
Component pouch25 gpLeather, multi-pocket

Apothecary / Shrine Supply

Near the Shrine of Amareses. Wynn’s influence.

ItemPriceNotes
Potion of Healing50 gp2d4+2 HP, limited stock
Antitoxin50 gpAdvantage on poison saves for 1 hour
Healer’s kit5 gp10 uses
Herbalism kit5 gp
Holy water (flask)25 gpFrom the White Chapel
Perfume (vial)5 gp
Acid (vial)25 gp
Alchemist’s fire (flask)50 gpRare, maybe 1-2 in stock
Dried medicinal herbs1 gpAssorted, for poultices
Soap, lye (strong)5 spCleans anything
Insect repellent salve2 spPopular with swamp-adjacent folk

Coinwright Exchange — Curiosities

The Kezmet-aligned moneylenders sometimes have odd items. Providence Slot machine by the door.

ItemPriceNotes
Magnifying glass100 gpImported luxury
Spyglass1,000 gpExtremely rare, behind counter
Hourglass25 gp
Scale, merchant’s5 gp
Sealing wax, fine (3 colors)2 gp
Signet ring (blank)5 gpCan be engraved at the Ironwright
Playing cards5 spKezmet marked deck (not rigged… probably)
Dice set, bone1 sp
Book, blank journal10 gpLeather-bound

The Slow Current Inn — Drinks & Lodging

ItemPriceNotes
Ale (mug)4 cpLocal brew
Wine (pitcher)2 spImported from Gilded Realm
Meal, common3 spStew, bread, cheese
Meal, good5 spRiver fish, roasted vegetables, bread
Lodging, common room5 sp / nightShared floor
Lodging, private room8 sp / nightBed, lock, basin
Stabling (per mount/day)5 spIncludes feed
Bath, hot2 spHeated water, basin in back room

Salvage Oddities — Occasional Stock

These rotate. Not always available. Pulled from Thorndeep or upriver ruins.

ItemPriceNotes
Unidentified relic fragment5-25 gpCould be junk, could be interesting. Dorian can assess.
Old ward-lock (non-functional)3 gpMight be repairable with the right tools
Tarnished bronze gear set1 gpDecorative or mechanical, hard to say
Sealed glass vial (unknown liquid)10 gpNobody’s opened it. Probably fine.
Inscribed stone tile2 gpPart of something larger. Language unknown.
Corroded automaton hand15 gpMissing three fingers. Joints still articulate.