DM Cheat Sheet
Quick reference for running all 6 characters. One line per thing you need in combat. Personality at the bottom for RP.
Dorian Oric (Dustin) — Artificer 3
| HP | AC | Init | Speed | Spell DC | Spell Atk |
|---|---|---|---|---|---|
| 28 | 15 (16 infused) | +1 | 30 ft | 13 | +5 |
On his turn: Calibration Hammer +5 hit, 1d8+3 bludgeoning (infused +6/1d8+4). Light crossbow +3, 1d8+1. G.L.U. acts on his initiative.
G.L.U.: AC 15, HP 23, Speed 40. Rend +4, 1d8+2 force. Reaction: impose disadvantage on attack vs adjacent ally. Repair 2/day (2d8+2).
Key spells: Shield (reaction, +5 AC), Cure Wounds (1d8+3), Faerie Fire (advantage for party), Heroism (always, temp HP 3/turn). Misty Step 1/day free.
RP: Practical, warm, jokes, talks to G.L.U. like a person. Tinkers when nervous.
Tharion Papadakis (Jackson) — Cleric 3
| HP | AC | Init | Speed | Spell DC | Spell Atk |
|---|---|---|---|---|---|
| 23 | 16 (18 w/ shield) | +0 | 30 ft | 12 | +4 |
On his turn: Warhammer +4, 1d10+2 (two-handed) or 1d8+2 (one-handed + shield). Sacred Flame DC 12, 1d8 radiant. War Priest: bonus action attack 2/long rest.
Channel Divinity (1/short rest): Guided Strike +10 to one attack roll. Declare after roll, before result.
Key spells: Bless (3 targets, +d4 attacks/saves), Healing Word (bonus action, 60 ft, 1d4+2), Cure Wounds (1d8+2), Shield of Faith (+2 AC), Spiritual Weapon (bonus action spectral weapon). Hellish Rebuke 1/day (reaction, 2d10 fire, DC 10).
RP: Loud, confident, 18 years old, never been tested. Tiefling who follows Elythrael by heart. Performatively righteous.
K’roaa’ka (Matt) — Ranger 3
| HP | AC | Init | Speed | Spell DC | Spell Atk |
|---|---|---|---|---|---|
| 26 | 16 | +3 | 25 ft, climb 25 | 11 | +3 |
On his turn: Longbow +7, 1d8+3 (Archery). Venom-coated arrow: bonus action to coat, DC 12 CON or poisoned 1 min. Shortsword +5, 1d6+3. Echo acts on his turn (command costs his action).
Echo (Mastiff): AC 12, HP 5, Speed 40. Bite +3, 1d6+1, DC 11 STR or prone.
Key spells: Hunter’s Mark (bonus action, +1d6/hit, concentration), Absorb Elements (reaction, resist + 1d6 next melee), Animal Friendship.
Watch for: Water dependency (1 hr/day or exhaustion). Poisonous skin (DC 12 CON on touch). Can’t be touched without gloves.
RP: Curious, quiet, talks to Echo like she understands. Exile who killed what he loved and got it back.
Roland Hartbane (Nathan) — Paladin 3
| HP | AC | Init | Speed | Spell DC | Spell Atk |
|---|---|---|---|---|---|
| 24 | 19 | +1 | 30 ft | 13 | +5 |
On his turn: Longsword +4, 1d8+2 (one-handed + shield) or 1d10+2 (two-handed, drop shield). Javelin +4, 1d6+2, 30/120 ft. Divine Smite on any melee hit: burn spell slot for +2d8 radiant (+3d8 vs undead/fiends).
Lay on Hands: 15 HP pool, touch, any amount per use.
Channel Divinity (1/short rest): Nature’s Wrath (restrain one creature, STR/DEX save) or Turn the Faithless (fey/fiends flee).
Key spells: NOT YET PICKED. Oath always prepared: Ensnaring Strike, Speak with Animals.
RP: Earned dignity through suffering. Protective of the vulnerable. Searching for his father (the White Stag). Follows Amareses. WIS 8 means he can’t read a room.
Lilith Rozanov (Rachel) — Rogue 3
| HP | AC | Init | Speed | Spell DC | Spell Atk |
|---|---|---|---|---|---|
| 26 | 15 | +3 | 30 ft | 11 | +3 |
On her turn: Shortsword +5, 1d6+3. Dagger +5, 1d4+3 (thrown 20/60). Shortbow +5, 1d6+3. Sneak Attack: +2d6 once/turn (needs advantage OR ally adjacent to target).
Cunning Action (bonus action): Dash, Disengage, or Hide. Every turn, free.
Lucky: 3 points/long rest. Reroll any d20 (attack, save, check) or force enemy reroll on attack against her.
Key spells: Sleep (5d8 HP worth, no save), Disguise Self (1 hr, no concentration), Magic Missile (3 darts auto-hit). Mage Hand is invisible (Arcane Trickster).
RP: Cases every room. Smiles when scared. Doesn’t trust kindness. Sold by her father to a circus. Almost free from Eva Valentine’s deal. CHA 8, she can’t talk her way out of anything.
Azalea Fern (Lexy) — Druid 3
| HP | AC | Init | Speed | Spell DC | Spell Atk |
|---|---|---|---|---|---|
| 28 | TBD | +1 | 30 ft | 13 | +5 |
On her turn: Wild Shape into Black Bear as bonus action (AC 11, HP 19, multiattack: bite +3 1d6+2 AND claws +3 2d4+2). Can maintain concentration while shifted. When bear drops to 0, overflow hits real HP.
Wild Shape: 2 uses/short rest. Bonus action (Moon Druid). Can burn spell slot as bonus action to heal 1d8/slot level in beast form.
Fey Step: Bonus action teleport 30 ft, 1/short rest. Season effect TBD.
Key spells: Moonbeam (2d10 radiant, move 60 ft/turn, concentration), Spike Growth (2d4 per 5 ft moved, concentration), Healing Word (bonus action 1d4+3, 60 ft), Ice Knife (1d10 + 2d6 cold burst).
RP: Eladrin from a Feywild tree village. Life was simple, follow the seasons. Follows Amareses (Eladrin subclass focused on rebirth cycle). Changes season each morning, which changes her hair color and spell colors: Winter (blue/white), Spring (pink/yellow), Fall (orange/brown), Summer (green). Calm, unhurried. The material plane is chaotic and confusing compared to what she knows.
Party Quick Math
| Who | AC | HP | Best Attack | Healing |
|---|---|---|---|---|
| Dorian | 15 | 28 | Hammer +5/1d8+3 | Cure Wounds 1d8+3 |
| Tharion | 16-18 | 23 | Warhammer +4/1d10+2 | Healing Word 1d4+2 (bonus) |
| K’roaa’ka | 16 | 26 | Longbow +7/1d8+3 | — |
| Roland | 19 | 24 | Longsword +4/1d8+2 + Smite | Lay on Hands 15 pool, Cure Wounds |
| Lilith | 15 | 26 | Shortsword +5/1d6+3 + 2d6 sneak | — |
| Azalea Fern | TBD | TBD | Bear claws +3/2d4+2 | Healing Word 1d4+3 (bonus) |
Party healers: Tharion (Healing Word, Cure Wounds), Roland (Lay on Hands, Cure Wounds when picked), Dorian (Cure Wounds), Azalea Fern (Healing Word)
Party tanks: Roland (AC 19), Azalea Fern (bear form = 19+19+real HP), Tharion (AC 18 with shield)
Party damage: Lilith (Sneak Attack 2d6), Roland (Divine Smite 2d8), K’roaa’ka (Longbow +7 + Hunter’s Mark), Dorian (Faerie Fire gives whole party advantage)