Guild Artisan
Source: Player’s Handbook
You are a member of an artisan’s guild, skilled in a particular field and closely associated with other artisans. You are well established in the world of commerce and business.
Proficiencies & Equipment
| Feature | Detail |
|---|---|
| Skill Proficiencies | Insight, Persuasion |
| Tool Proficiencies | One type of artisan’s tools |
| Languages | One of your choice |
| Equipment | Artisan’s tools (one of your choice), a letter of introduction from your guild, a set of traveler’s clothes, 15 gp |
Feature: Guild Membership
As an established member of a guild, you can rely on certain benefits that membership provides:
- Fellow guild members will provide you with lodging and food if necessary, and pay for your funeral if needed.
- In cities with a guildhall, you have access to the hall and any political connections it offers.
- You must pay dues of 5 gp per month. If you miss payments, you must make up the difference to remain in good standing.
- Your guild provides powerful connections — you can gain an audience with local rulers, nobles, or other powerful figures through guild intermediaries.
Guild Business (choose or roll d20)
| d20 | Guild Business |
|---|---|
| 1 | Alchemists and apothecaries |
| 2 | Armorers, locksmiths, and finesmiths |
| 3 | Brewers, distillers, and vintners |
| 4 | Calligraphers, scribes, and scriveners |
| 5 | Carpenters, roofers, and plasterers |
| 6 | Cartographers, surveyors, and chart-makers |
| 7 | Cobblers and shoemakers |
| 8 | Cooks and bakers |
| 9 | Glassblowers and glaziers |
| 10 | Jewelers and gemcutters |
| 11 | Leatherworkers, skinners, and tanners |
| 12 | Masons and stonecutters |
| 13 | Painters, limners, and sign-makers |
| 14 | Potters and tile-makers |
| 15 | Shipwrights and sailmakers |
| 16 | Smiths and metal-forgers |
| 17 | Tinkers, pewterers, and casters |
| 18 | Wagon-makers and wheelwrights |
| 19 | Weavers and dyers |
| 20 | Woodcarvers, coopers, and bowyers |
Suggested Characteristics
Guild artisans are among the most ordinary people in the world — until they set down their tools and take up an adventuring career. They tend to be hardworking, practical, and community-minded.
Variant: Guild Merchant
Instead of an artisan’s guild, you belong to a guild of traders, caravan masters, or shopkeepers. You have proficiency with navigator’s tools or one additional language instead of artisan’s tools, and a mule and cart instead of artisan’s tools in your equipment.