Outlander
Source: Player’s Handbook
You grew up in the wilds, far from civilization and the comforts of town and technology. You’ve witnessed the migration of herds larger than forests, survived weather more extreme than any city-dweller could comprehend, and enjoyed the solitude of being the only thinking creature for miles in any direction.
Proficiencies & Equipment
| Feature | Detail |
|---|---|
| Skill Proficiencies | Athletics, Survival |
| Tool Proficiencies | One type of musical instrument |
| Languages | One of your choice |
| Equipment | A staff, a hunting trap, a trophy from an animal you killed, a set of traveler’s clothes, 10 gp |
Feature: Wanderer
You have an excellent memory for maps and geography, and you can always recall the general layout of terrain, settlements, and other features around you.
- You can find food and fresh water for yourself and up to five other people each day, provided that the land offers berries, small game, water, and so forth.
Origin (choose or roll d10)
| d10 | Origin |
|---|---|
| 1 | Forester |
| 2 | Trapper |
| 3 | Homesteader |
| 4 | Guide |
| 5 | Exile or outcast |
| 6 | Bounty hunter |
| 7 | Pilgrim |
| 8 | Tribal nomad |
| 9 | Hunter-gatherer |
| 10 | Tribal marauder |